

"Trinkets 6, 24 Inventory, 10 Quirks" Mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. Hunting Slime - For "Moon Slime's Provision Expansion Mod" FrameworkĬhris the Thin Mint - For "24 slot inventory" Frameworkįlorence "Bunsena" Burner - For "7 Quirks, 7 Lockable" Framework Oks and 小凯先生 - For "3 Trinkets" and "4 Trinkets" and "4 Trinkets+24 slot inventory" Framework Sarge - For Coding, Ideas and Visual Edits Trinkets 5, 24 Inventory (Triple Stacked) This mod is not compatible with other mods that affect: You are free to inform me should this happen. It may look off with certain mods enabled. The Provision and Sanitarium and UI Overlays screens have been editted to allow this mod to work. This is obviously not fixable at this time. The inventory system is obviously warped to achieve the 24 slots effect and will have accuracy issue - meaning you're likely to click, use, discard items that you do not intend to, especially when these items are on the same row. I recommend other mods that enhance the difficulty.īy activating "Trinkets 6, 24 Inventory, 10 Quirks" in the mod order, users are willfully disregarding the design Red Hook Studio intended for Darkest Dungeon, hopefully, for their enjoyment. The game would, at some point, become too easy to enjoy. "Trinket Slots - 6 + Inventory Slots - 24" users should play on their own integrity. I made these mods for some interesting roleplay situation with my friends and prefered the lack of limits. With "Trinkets 6, 24 Inventory, 10 Quirks" you can equip 6 trinkets per hero, have more slots during dungeons and 10 quirks that are lockable. You don't want to know what would have happened had I lost. So why on earth did I finally upload these? You may ask? I was not sure it is wise to release them into the world to cause havoc. These mods has existed for quite some time before this upload.
